Based on 3 run(s) matching the filters
Filtered by player / character / difficulty / mode (not the wave filter).
474 kills · cursed shown separately
4,535 dealt · cursed shown separately
61 taken · by enemy source
4,759 dealt · weapon / item / character / …
13 healed · lifesteal / regen / consumable / …
3 deaths · enemies, bullet hell, burning, …
Bullet hell 33%
13 deaths · by the wave they ended on
Most copies held at once · 8 items
Highest tracked value an item generated (Bag gold, Anvil armor, …)
Held at run end · share of 3 run(s)
Banished from the shop · 11 bans
Highest value reached in any wave
Curse
0
Max HP
22
HP Regeneration
2
% Life Steal
0
% Damage
10
Melee Damage
3
Ranged Damage
0
Elemental Damage
0
% Attack Speed
200
% Crit Chance
3
Engineering
13
Range
0
Armor
1
% Dodge
0
% Speed
0
Luck
5
Harvesting
26