Statistics

Based on 3 run(s) matching the filters

0%
win rate
0 won 3 lost 3 total

Filtered by player / character / difficulty / mode (not the wave filter).

Kills per enemy

474 kills · cursed shown separately

Baby Alien
303
Chaser
105
Helmet Alien
20
Spitter
20
Charger
13
Horned Fly
9
Fly
2
Evil Mob
1
Looter
1

Damage per enemy

4,535 dealt · cursed shown separately

Baby Alien
2,476
Helmet Alien
576
Horned Fly
549
Chaser
331
Spitter
252
Charger
154
Looter
152
Fly
37
Evil Mob
8

Damage taken

61 taken · by enemy source

Baby Alien
30
Bullet Hell
24
Chaser
7

Damage dealt — by source

4,759 dealt · weapon / item / character / …

Hatchet Weapon
4,124
Turret Item
333
Wrench Weapon
302

Healing — by source

13 healed · lifesteal / regen / consumable / …

Consumable 100%
13

Run ended by

3 deaths · enemies, bullet hell, burning, …

Baby Alien 33%
1
Chaser 33%
1
Bullet hell 33%
1

Deaths by wave

3 deaths · by the wave they ended on

3 Wave 3 67%
2
5 Wave 5 33%
1

Max amount of item

Most copies held at once · 8 items

Max value by item

Highest tracked value an item generated (Bag gold, Anvil armor, …)

Most common items

Held at run end · share of 3 run(s)

Alien Worm 33%
1
Claw Tree 33%
1
Coupon 33%
1
Gentle Alien 33%
1
Lumberjack Shirt 33%
1
Tree 33%
1

Most banned items

Banished from the shop · 11 bans

Scared Sausage 18%
2
Injection 9%
1
Ratzilla 9%
1
Book 9%
1
Bat 9%
1
Lemonade 9%
1
Mutation 9%
1
Baby Elephant 9%
1
Boiling Water 9%
1
Charcoal 9%
1

Max stats reached

Highest value reached in any wave

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